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Angry Birds, available for a multitude of devices from Rovio. |
It seems as though the talk of the school's hallways this holiday season is
Angry Birds. I've heard countless students discussing playing the game on their new devices. To be honest, the popularity of the game is a bit of a mystery to me... ... I just don't find it all that much fun. I think puzzle games like
Cut the Rope or
Where's My Water are more challenging and fun, and they make better use of a muti-touch environment. For simple arcade fun, it's tough to beat
Fruit Ninja. Perhaps the popularity of Angry Birds is not because of its awesome gameplay, but rather because of its ubiquity--one can play Angry birds on every make and model of computer or smart phone.
In any case, we are currently studying projectile motion in our physics class. If you think about it, the birds (and their "weapons") from Angry Birds can be thought of as projectiles. They fly through the air along parabolic trajectories. That got me thinking... ... what other "classic" games are variations of a similar idea? It seems like many games' primary control feature is that the player adjusts the elevation of some type of projectile launcher.
A few questions for consideration... ...
- Do you like Angry Birds? Is it a great game?
- Should we consider the angry birds to be projectiles (from a strict physics sense)? Explain.
- What other games have you played where you are mainly adjusting the angle of inclination (elevation) of a projectile launcher? Are these fun games?